fg_yworld()

Win32 DirectX Fastgraph/Light

Prototype

double fg_yworld (int iy);

Function fg_yworld (ByVal iy As Long) As Double

function fg_yworld (iy : integer) : real;

Description

The fg_yworld() function translates a screen space y coordinate to its 2D world space equivalent.

Parameters

iy is the screen space coordinate to translate.

Return value

The world space y coordinate equivalent to the screen space coordinate iy.

Restrictions

none

See also

fg_xscreen(), fg_xworld(), fg_yscreen()

Contents
Fastgraph Home Page

 

copyright 2001 Ted Gruber Software, Inc.