FGFW2: C++Builder Version


/****************************************************************************\
*                                                                            *
*  FGFW2.cpp                                                                 *
*  FGFW2U.cpp                                                                *
*                                                                            *
*  Demonstrate color selection, underlining, and kerning with fgf_print().   *
*                                                                            *
\****************************************************************************/
#include 
#pragma hdrstop
#include "FGFW2U.h"
//---------------------------------------------------------------------------
#pragma resource "*.dfm"
TForm1 *Form1;
//---------------------------------------------------------------------------
__fastcall TForm1::TForm1(TComponent* Owner)
   : TForm(Owner)
{
}
//---------------------------------------------------------------------------
void __fastcall TForm1::FormActivate(TObject *Sender)
{
   fg_realize(hPal);
   Invalidate();
}
//---------------------------------------------------------------------------
void __fastcall TForm1::FormCreate(TObject *Sender)
{
   hDC = GetDC(Form1->Handle);
   fg_setdc(hDC);
   hPal = fg_defpal();
   fg_realize(hPal);
   fg_vbinit();
   hVB = fg_vballoc(640,480);
   fg_vbopen(hVB);
   fg_vbcolors();
   if (fgf_load("AUSTIN36.FGF") == 0)
   {
      MessageDlg("Unable to load font file.",mtError,TMsgDlgButtons()<OnActivate = OnActivate;
}
//---------------------------------------------------------------------------
void __fastcall TForm1::FormPaint(TObject *Sender)
{
   fg_vbscale(0,fg_getmaxx(),0,fg_getmaxy(),0,cxClient-1,0,cyClient-1);
}
//---------------------------------------------------------------------------
void __fastcall TForm1::FormResize(TObject *Sender)
{
   cxClient = ClientWidth;
   cyClient = ClientHeight;
   Invalidate();
}
//---------------------------------------------------------------------------
void __fastcall TForm1::FormDestroy(TObject *Sender)
{
   fgf_unload(-1);
   fg_vbclose();
   fg_vbfree(hVB);
   fg_vbfin();
   DeleteObject(hPal);
   ReleaseDC(Form1->Handle,hDC);
}

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copyright 2001 Ted Gruber Software, Inc.