fg_3Dmoveupobject()

Win32 DirectX Fastgraph/Light

Prototype

void fg_3Dmoveupobject (double amount);

Sub fg_3Dmoveupobject (ByVal amount As Double)

procedure fg_3Dmoveupobject (amount : double);

Description

The fg_3Dmoveupobject() function moves an object up or down by the specified number of 3D world space units.

Parameters

amount is the number of 3D world space units to move the object. Movement is upward if amount is greater than zero; movement is downward if amount is less than zero.

Return value

none

Restrictions

none

See also

fg_3Dmoveforwardobject(), fg_3Dmoveobject(), fg_3Dmoverightobject(), fg_3Dmoveup()

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copyright 2001 Ted Gruber Software, Inc.