fg_3Dmoveup()

Win32 DirectX Fastgraph/Light

Prototype

void fg_3Dmoveup (double amount);

Sub fg_3Dmoveup (ByVal amount As Double)

procedure fg_3Dmoveup (amount : double);

Description

The fg_3Dmoveup() function moves the viewer's position up or down by the specified number of 3D world space units.

Parameters

amount is the number of 3D world space units to move. Movement is upward if amount is greater than zero; movement is downward if amount is less than zero.

Return value

none

Restrictions

none

See also

fg_3Dlookat(), fg_3Dmove(), fg_3Dmoveforward(), fg_3Dmoveright(), fg_3Dmoveupobject(), fg_3Dpov()

Examples

Columns

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copyright 2001 Ted Gruber Software, Inc.