fg_circlefw()

Win32 DirectX Fastgraph/Light

Prototype

void fg_circlefw (double radius);

Sub fg_circlefw (ByVal radius As Double)

procedure fg_circlefw (radius : real);

Description

The fg_circlefw() function draws a filled circle in 2D world space. The circle is centered at the current graphics cursor position and is filled with pixels of the current color.

Parameters

radius defines the circle's radius in horizontal world space units. It must be greater than zero.

Return value

none

Restrictions

none

See also

fg_circlef(), fg_circlew(), fg_ellipsfw()

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copyright 2001 Ted Gruber Software, Inc.