fg_circlew()

Win32 DirectX Fastgraph/Light

Prototype

void fg_circlew (double radius);

Sub fg_circlew (ByVal radius As Double)

procedure fg_circlew (radius : real);

Description

The fg_circlew() function draws an unfilled circle in 2D world space. The circle is centered at the current graphics cursor position.

Parameters

radius defines the circle's radius in horizontal world space units. It must be greater than zero.

Return value

none

Restrictions

none

See also

fg_arcw(), fg_circle(), fg_circlefw(), fg_ellipsew()

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copyright 2001 Ted Gruber Software, Inc.