fg_floodw()

Win32 DirectX Fastgraph/Light

Prototype

void fg_floodw (double x, double y);

Sub fg_floodw (ByVal x As Double, ByVal y As Double)

procedure fg_floodw (x, y : real);

Description

The fg_floodw() function fills an arbitrary closed region with pixels of the current color, with clipping. The region is defined by specifying a 2D world space point within its interior. If this point lies outside the clipping region, no fill is performed.

Parameters

x is the world space x coordinate of the interior point.

y is the world space y coordinate of the interior point.

Return value

none

Restrictions

none

See also

fg_flood(), fg_paintw()

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copyright 2001 Ted Gruber Software, Inc.