fg_3Dmove()

Win32 DirectX Fastgraph/Light

Prototype

void fg_3Dmove (double x, double y, double z);

Sub fg_3Dmove (ByVal x As Double, ByVal y As Double, ByVal z As Double)

procedure fg_3Dmove (x, y, z : double);

Description

The fg_3Dmove() function moves the viewer to the specified 3D world space position without changing the direction the viewer is looking.

Parameters

x is the x coordinate of the viewer's position in 3D world space.

y is the y coordinate of the viewer's position in 3D world space.

z is the z coordinate of the viewer's position in 3D world space.

Return value

none

Restrictions

none

See also

fg_3Dlookat(), fg_3Dmoveforward(), fg_3Dmoveobject(), fg_3Dmoveright(), fg_3Dmoveup(), fg_3Dpov()

Examples

Geometry

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copyright 2001 Ted Gruber Software, Inc.