fg_3Dmoveforward()

Win32 DirectX Fastgraph/Light

Prototype

void fg_3Dmoveforward (double amount);

Sub fg_3Dmoveforward (ByVal amount As Double)

procedure fg_3Dmoveforward (amount : double);

Description

The fg_3Dmoveforward() function moves the viewer's position forward or backward by the specified number of 3D world space units.

Parameters

amount is the number of 3D world space units to move. Movement is forward if amount is greater than zero; movement is backward if amount is less than zero.

Return value

none

Restrictions

none

See also

fg_3Dlookat(), fg_3Dmove(), fg_3Dmoveforwardobject(), fg_3Dmoveright(), fg_3Dmoveup(), fg_3Dpov()

Examples

Columns, Tunnel

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copyright 2001 Ted Gruber Software, Inc.